270. Porter asks: What if you got trapped in Guilds & Goblins? (G&G 17)
Poppa Loo, Mamma Jamma, and Lola Rabbit are on a mission to save their friends and family from a strange game with unfamiliar rules. Can they learn to work together?
Lessons include: When playing a new game, try to respect the tone and learn the rules; violence makes more problems than it solves.
This story is part of the Guilds & Goblins miniseries, where What If World characters (and guests) play an original tabletop RPG for kids and families. The dice rolls are all real and help us tell the story, along with your questions and ideas! Patrons get access to our introductory rules and our character sheet. Listen to all previous G&G episodes: 176, 181, 182, 191, 192, 193, 199, 199 ½, 214, 215, 216, 217, 243, 244, 245, & 263.
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What If World is made by Eric and Karen O'Keeffe. A big thanks to our producer Miss Lynn. Our podcast art is by Jason O’Keefe and our theme song is by Craig Martinson.
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